The objective is to have individual body parts within flash that I can move and tween to create a moving image. I have all the individual parts drawn out in Adobe Illustrator and importing them to flash seems not to be a problem although there are a lot of different options when it comes to animating images in flash (bitmap, imported, symbol etc) and as I don't know the technical difference between the options I'm using trial and error to find which one works. For example to make sure certain parts rotate correctly from the correct angle (e.g. arms rotating from the end rather than the center), a point on an image in flash called the 'transformation point' controls where the image scales and rotates from, unfortunatley im having problems permanently changing the location of this point on the parts I import.
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